
Разработчик: Acis Project
Хроники: Interlude
Размер: 16.3 MB
Залито на: Ikelk
Misc - GM Panel, commands, and stuff
Admin Panel && commands
Add of //camera
Clean a couple of admincommands (deletion of old and Freya)
Added AdminBuffs? (//getbuffs, //areacancel, //removereuse) handler.
cleaned and improved the main panels, jukeBox, && a couple of others htms.
Packets
Added SkillCoolTime? packet. You can now see the correct reuse at relog/use of skills/change subclass.
Added more arguments on SpecialCamera?.
Misc
Siege skills take in consideration the fact the player is/isn't a noble (advanced HQs skill)
some Singleton.
Changeset 85
This is... SpartaCis !
Status refactor
- All status have been corrected, and 2 have been added (Folk and Attackable).
- Noblesse is fixed (only a visual bug left, but I wait next rev to correct)
Pets
- PetInfo packet refactor (many useful infos added, but reachable only in a next rev Cheesy)
- karma/pvpflag stuff have been entirely dropped (it uses owner values)
Entire Death refactor (Ask that to Chuck Norris, he can't)
- isKilledAlready => isDead
- isFakeDead moved to L2PcInstance
- correct //res command (from what I tested), and add anti-exploits.
setCurrentHp refactor
- you can selfDoT using meditation now (tyrant toggle bug + meditation which break the meditation is corrected)
- when you're invul, selfDoT and selfHP consumption skills still damage you.
Misc
- NPCWalker cleaning
- killByDOT implementation (only one skill uses it)
- L2Character doAttack() method : your attack is canceled if your target enters in peace zone, can't attack with wyvern on melee)
- typos : isImobilised )> isImmobilized, and others
- corrected isHeroItem() method (any non droppable items (Manacle Penitent and such) were considered as hero items...)
- getEquipSlot -> getLocationSlot.
- doors can't be DoT anymore.
- L2Npc canInteract() method improved.
- Mobs can anew launch skills, but their animation is a little broken.
Changeset 86
Couple of fix, L2Npc shift-click refactor
- Renamed MagicEffectsIcons packet -> AbnormalStatusUpdate
- Corrected the skills bar refresh at death (when buffs are retained for example).
- Beginning of L2Shift click refactor : added 4 news commands to add/remove skills to a Npc template (change ALL current monsters using this template), improved droplist view/add (added color system, ty to Vampir from MxC for original idea). The shoplists stuff will be refactored after a L2TradeItem refactor, for the moment it uses old stuff.